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| modes = Multiplayer | genre = First-person shooter | platforms = Windows, OS X, Linux }} ''Team Fortress Classic'' is a team-based online multiplayer first-person shooter video game developed and released by Valve Corporation in 1999. Based on the 1996 ''Quake'' modification ''Team Fortress'', the title was ported to Valve's GoldSrc engine as a way of promoting ''Half-Life'''s software development kit. Matches in ''Team Fortress Classic'' pit two teams against each other, with each team member having access to nine distinct classes. Competition takes place in a variety of scenarios, usually capture the flag, VIP protection, or territorial control. Since its release, the game has undergone significant upgrades to player models and game modes. ==Gameplay== Matches in ''Team Fortress Classic'' feature two teams, one red and one blue, and nine playable character classes. Each character class has a set of weapons and abilities unique to that class. This differentiation between classes makes for rock-paper-scissors-esque gameplay that requires teammates to work together in order to effectively achieve objectives. The class-system also encourages players to vary their selection of classes and utilize certain classes in conjunction with one another to gain the advantage. In ''Team Fortress Classic'', a server can hold up to 32 players simultaneously, and matches can be played in a number of game modes, each featuring different objectives. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Team Fortress Classic」の詳細全文を読む スポンサード リンク
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